Strap on your crash helmet and padding; you are going to face plant, break some bones and come crawling back for more in the Xbox Live Arcade release of Trials Evolution. For those somehow unfamiliar with the Trials series, it is a collection of challenging, obstacle-riddled tracks which you must complete on your motocross bike with as few faults as possible.
Trials Evolution packs shiny new graphics and the maps have
been made more dynamic than ever. There is no shortage of pyrotechnics as
pieces of levels explode, break apart and change as players progress through
the level. When players finish, there is often a big explosive send off for the
rider as bombs drop, shipment containers fall or the rider simply slams into
stacked debris. RedLynx has outdone itself in this regard with some fantastic
and diverse level design. Some, including the fantastic Limbo-themed level,
contain nods towards other indie titles and pop-culture references which is
always a nice touch. The levels will test and challenge veterans of the series,
but still accommodate for the newcomer. Simply completing some levels is a
reward in itself, but there is always a new goal set by the game, by friends or
by the online leaderboard.
There are some moments where it seems like the game goes out
of its way to be challenging. Some landings are shrouded in shadow or blocked
by pillars and debris, and there are platforms that will change between the
time players first see them and actually attempt the jump or landing. The old
expression “slow and steady wins the race” can be thrown out the window
because, while a perfect run is regarded highly by the game, certain jumps and
sections require momentum. All of these factors mean that a trial and error
approach is required at times, which is an artificial way of extending a title
that can otherwise easily pull people back.
As long as you can earn enough medals, in any way at all, it
is possible to unlock the next event and new challenges. Thankfully this means
that overly challenging levels can be skipped until players feel they can
tackle it with renewed vigour. RedLynx has also made it possible to scour the
online leaderboard to view replays, which may help players to get past tricky
parts. Unfortunately, the in-game ghosts are no more than dots which tell you
where a rider is, but the replay option more than makes up for this with its
breakdown of throttle or brake as well as the ability to enter slow motion for
greater analysis.
Traditional multiplayer is the big new addition to Trials
Evolution. The local side of things is a blast as up to four players rampage
along a series of tracks and compete for the victory. A variety of tracks can
be chosen as part of a tournament, which ensures that bragging rights are
always at stake and players can continue to build or sustain rivalries. The
action is fast and frantic and this allows players to hop straight into another
tournament, which is the inevitable outcome of finishing one. Races are kept
competitive because when players crash or drop too far back, they lose a point
for the fault but get reset at the next checkpoint. This means that even the
most unsteady rider could win from the last checkpoint and lessen the damage
done by fault points. The multiplayer is easy to get into and even newer
players will be able to compete after a handful of races. Unfortunately, there
is a limited track selection and very few are that challenging, which means
you’ll be replaying the same tracks a lot.
So far, the online multiplayer has been a disappointment. It
takes a long time to find a match which really takes away from the experience.
While it is possible to rematch when the tournament is done and dusted, I have
found myself back at the searching screen once again. This is where the quick
and frantic side of Trials gets exposed as a negative because players spend so
much more time searching than actually playing online.
Trials Evolution as a stand-alone title is excellent, but it
is always going to be compared to its older sibling, Trials HD. When the word
“Evolution” is mentioned, many would conjure the image of humans evolving from
apes. The problem is that Trials HD was so good that Trials Evolution feels
like the evolution of an ape to a slightly bigger and prettier ape. The
graphics are shinier, the levels are more dynamic and the level editor is a
pastime in itself, but it stands alongside the superb Trials HD rather than
overshadows it. Trials Evolution is a steal at 1200 points because there is
so much content and play time contained within…just don’t tell RedLynx that.